Name Shinobi other possible names include :: Shadow walker , Shade , Ninja , Assassin , Night Stalker.
Armour: Very Low
Agility: Very High
Speed: Very High
Recovery Rate: Fast
Construction: Not possible
Training Rate: Fast
Training Cost: High
Level 1: Ravens Claw Technique ( A single downward slice followed by a single upward slice dealing low damage ) Recharge rate very fast
Level 4: Dragon Sweep Technique ( He does a full 360' rotation with both blades out dealing medium damage to all the enemies around him ) Recharge rate slow
Level 8: The Shadow Walker ( The Shinobi gains a cloaking ability where he becomes invisible to all but his master> ( you ) this last's indefinitely until he/you deactivates it or he attacks something or triggers a trap, also certain creature will have the ability to detect the shinobi but only very close up lets say 3 tiles away EG; vampires can smell his blood and he is uncloaked ) Recharge rate average.
He also gains a secondary passive ability ::Wall Run:: to evade floor traps but only if there is a wall next to the trap he must uncloak in order to execute the wall run ability though ( as it takes a great deal of effort to run along a vertical wall + the wall run distance would only be up to 4 tiles long)
Level 10: Five Tigers Technique ( The Shinobi leaps into the air and onto the opponent in front of him stabbing him with both his katana's straight down through the opponents clavicle joints dealing High Damage then does a back-flip off // OR // if there are multiply enemies he leaps from one to another performing the same technique up to a maximum of 5 opponents, this move also negates armor protection so if an opponent has high armor and low health this move would kill him outright ) Recharge rate very slow
Information: The Shinobi are a shadow warrior sect dedicated to honing their bodies into weapons although they favor their blades over unarmed combat any day unlike their sworn enemies the Cloud Walkers, although like the Cloud Walker Clan they forgo armor as it slows them down relying on speed and skill to keep them alive, they are basically assassins for hire selling their services to whom ever can afford them.
Behavior in Dungeon: Can always be found in the training room practicing regardless of level even if lvl 8-10 <(this won't cost you anything training wise as its just going to be an idle animation mechanic) or meditating in the dark temple, they also tend to keep to them selves being lone warriors and all.
Battle Style: Blitzer/Flanker
Obtainable By: Midway through campaign
Hates: The Cloud Walker Clan, other then that pretty easy going guys
Loves: Other Shinobi & getting paid
Anger reaction: Leaves dungeon but executes any creatures it may encounter along the way, that is if he isn't killed himself in the process.
Lair: A Dark grey bed roll with a pillow ( kinda like a sleeping bag )
Appearance: See above Drawing I did ^
How Introduced: During the campaign I envision an underground battle somewhere midway during the game happening between the Shinobi and the Cloud Walkers who have invaded their realm from the surface with other heroes to try and wipe out this Clan of Assassins and so you happen upon the battle and in helping them defeat the Cloud Walkers and their allies the Shinobi swear allegiance to you, for a price of course.
Attracted by: Wealth and Training room
Entrance Effect: A puff of black mist then he uncloaks as he somersaults out of the portal
Torture: The torturer takes both his blades and stabs him repeatedly with them
Mentor Quotes: Ahhh the Shinobi I do so love how they sneak about and eviscerate the unwary!
The Shinobi are like a Knife in the Dark Keeper MUHAHAHAHAHAHAHA!
Keeper one of you imps was organizing an uprising but a Shinobi cut him down to size.