• This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn more.

Published Invasion (1vs1)

Apr 19, 2017
That many Mana and Research Shrines runs the risk of it getting very very one sided if someone manages to grab them both, other than that it looks like a nice map. Great job!
I on purpose added alot of choke holds so that players have to play strategically for which places to attack or defend from. (Notice how many good door+cannon locations there are). However I agree that a mana shrine + research shrine provides a bit too much instant utility. If it makes the games too "swingy" I'll change the mana shrine for a gold shrine or gold which should slow down the pace of the game.
If you have any ideas otherwise on how to improve the map, Im all ears.
Top Bottom