Our weather control system is complex and intricate, with many different variables that affect other parts of the game, it may require some tweaking over the coming months. We'll continue to take on board community feedback on changes and balance as necessary.
Whats about the long talked unity engine update? Does this get in for version 1.2 as well? Really looking forward to some more performance improvements with this! Anyway great job for 1.1.22 Looking forward for some multiplayer games at weekend. Greetings Cold
This patch has brought` great improvement ..
but I think the game speed is too high ...
- The creatures walk too fast ... sometimes Seems of skating on the stone xD
- It was added the workers level, but it is totally useless at the time Because even at level 1 are very fast, can be created in few seconds. It should also be added to a maximum number of workers that can be had (excluding spirits workers ... at the moment a potion useless) because in the early game is totally useless to build traps, better spam workers, in fact 70% of matches play without the use of traps.
same thing for the sins .... they are generated too fast