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Recent content by Nutter

  1. Nutter

    Download Steam Workshop Maps for my GOG version

    Then no, you can't access maps from the Steam version of the game unless their creator also posts them to the Foundry on here. You would probably be better contacting the person who made the map and asking them to upload it here to the Foundry. Buying on GoG and getting the DRM-Free version...
  2. Nutter

    Download Steam Workshop Maps for my GOG version

    If you have a steam account (and own the game on steam), then in theory this should be possible. You'd need to subscribe to the map on steam, this would cause it to be downloaded and stored on your PC within the WFTO (steam version) folders. You should then be able to copy and paste that file...
  3. Nutter

    Why are there so few traps and defences?

    You are correct in the sense that WFTO doesn't have most of the traps that DK/DK2 had. In addition, it also Constructs which are kinda like traps but work slightly differently, if you're focused purely on things that work as "traps" then WFTO has: Bombard (Similar to Sentry Trap) Bone Chiller...
  4. Nutter

    Does Mendechaus just love mushrooms?

    Whaleshrooms probably, they're kinda like a drug... but way cooler.
  5. Nutter

    Scripting Help

    Eventually, the devs are working on localisation (translating all the MS text - which is a lot of text!) into other languages first then Noontide should be making some video tutorials I believe.
  6. Nutter

    Scripting Help

    Trigger #1 Trigger/Event: OnOwnershipChange (or onFactionChange?) - I forgot the exact name of the trigger Action: SpawnParty (use a number variable to determine which party should be spawned) Trigger #2 (You'll probably actually need multiple copies of this trigger, one for each player)...
  7. Nutter

    Scripting Help

    The reason you can't log into that is presumably because that's the (invite only) Slack chat used by the devs and QA team rather than a public chat.
  8. Nutter

    Scripting Help

    You probably mean the Discord right?
  9. Nutter

    Timer not working

    It sounds like you just need to set the patrol route on the party of units that you're spawning (So they know to follow the path).
  10. Nutter

    Timer not working

    You're not using a Timer there... SetTimerState isn't an actual timer, it's just a function to turn a (pre-created) timer on/off. That's the main mistake I see, as for why they're both spawning immediately: OnStart happens at the start of the game and since both of your spawn unit actions are...
  11. Nutter

    Help! "Object reference not set to an instance of an object"

    Glad you managed to solve it.
  12. Nutter

    Help! Some more Scripts I'm having trouble with.

    I believe that "Build Defense" is the action equivalent to dropping a single defense part onto a blueprint (i.e partially building it) vs SpawnDefense completing the full defense instantly. Your other issues have already been fixed internally so should be resolved once the next major patch hits.
  13. Nutter

    Help! "Object reference not set to an instance of an object"

    From the looks of your last screenshot, it seems like the SetRevealer action has become "unlinked" to the tile it's supposed to be linked to, same with the MoveCamera action.
  14. Nutter

    Help! Timers question

    If you set them as enabled they will start at the start of the map, if you set them as not enabled you need to use ToggleTimerState to start them when you want to.
  15. Nutter

    DLC question.

    Pretty sure your "complete version" only covered content until that point.
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