• This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn more.

Recent content by Seb

  1. Seb

    WFTO Wednesday #57: Player Research

    Some awesome suggestions here gang! The use of mood filter and creature levels are closely tied to the game design intent, so I'll leave the WFTO dev team to embrace feedback on that front. Having Early Access/Kickstarter backers provide feedback of this depth is such a great asset!
  2. Seb

    WFTO Wednesday #57: Player Research

    Interesting idea!
  3. Seb

    WFTO Wednesday #57: Player Research

    Hey Enjou! As I stated in an earlier post, the bottom right corner is the 'crush zone' for lower-res displays, and is likely to need to stay empty at this time. Rally flags could certainly be better placed (and probably smaller than the mock-up suggests) I believe it is due to be hovertext...
  4. Seb

    WFTO Wednesday #57: Player Research

    Hey - nice! Wish I'd have spotted those artworks when writing the report - nice job!
  5. Seb

    WFTO Wednesday #57: Player Research

    The Unit Panel is a really tricky problem - trying to display (what is essentially) a spreadsheet in a useful, beautiful and usable manner. I'd especially like to hear about functionality that players feel could be removed from the unit panel in order to afford an opportunity to tidy it up a bit.
  6. Seb

    WFTO Wednesday #57: Player Research

    Thanks for commenting Antking! The problem with the lower right is that it is the closure point for lower-res screens. The mock-up is for 1080p, but lower-resolutions may or may not have a gap in the lower right. I do agree that the unit panel could expand though! The objectives panel is...
  7. Seb

    WFTO Wednesday #57: Player Research

    As if there wasn't enough to do in the unit panel already, Josh! *wink* Some great feedback here, guys!
  8. Seb

    WFTO Wednesday #57: Player Research

    Hi WFTO-ers! I'm Seb Long, one of the Player Research team working on WFTO's UI. We're very proud to be working on WFTO with such a dedicated and passionate team. I'm really looking forward to all of your questions feedback on the proposed UI!
Top Bottom