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  1. SeriousToni

    Help! Create dynamic spawn party via template lists

    I have uploaded the 2 edit files (the map and the .meta) here, if you want to check the list. If it is meaningful I may also submit a bugtracker ticket, but I cannot clearly say if the error of the "too many units spawn" is the "pick from list" trigger or the "add party". :(...
  2. SeriousToni

    Help! Create dynamic spawn party via template lists

    Oh I did not know this. Should I submit my test map to the bugtracker then? It contains not really more than the portal and this script, because it's just for testing.
  3. SeriousToni

    Help! Create dynamic spawn party via template lists

    I like your example, since I can skip the template stuff. But I would need to setup many loops for spawning multiple one-man-armies and set them to the same patrol route. So I tested my previous work also a little more: My error with the +1 unit added per wave was, that I did add more units to...
  4. SeriousToni

    So any chance we will get a Tesla version of WFTO?

    Haha that would make a great April fools for 2020 - thanks for sharing! :)
  5. SeriousToni

    Help! Create dynamic spawn party via template lists

    Thank you very much for this detailed thoughts! I will test it and see if I can adapt it accordingly! I will respond after I tried this out! Thanks again! :)
  6. SeriousToni

    Japanese Release, Oni Ashigaru Worker & Patch 2.0.7

    I must say, I really love this patch. You guys not only made my heart open by such a broad patch log filled with fixes to the Map Editor, but also by small details, such as better lighting FX or setting the unit count numbers to the bottom to free the lovely artwork portraits. I am currently...
  7. SeriousToni

    Help! Create dynamic spawn party via template lists

    Thank you for your answer. Yes, in this example there should be always two units that spawn in each wave. They should be selected out of three different types. This is just an example. What I finally wanted to do is, make a list of available units (all standard Empire units) then pick out let's...
  8. SeriousToni

    Help! Create dynamic spawn party via template lists

    Dear Map Makers, I am trying to create spawn waves with random units in it (via template lists). Can somebody give a hint on how this would be done (if possible). Here is my current workflow, but it only spawns 1 Arcanist in the 1st wave, 2 Arcanists in the 2nd wave, 3 Arcanists in the 3rd...
  9. SeriousToni

    May Community Spotlight & Maintenance Update

    The update is finally here - hurray! Thank you so much dearest dev team! ☺☺☺
  10. SeriousToni

    May Community Spotlight & Maintenance Update

    No worries - this wasn't meant as a complaint. :)
  11. SeriousToni

    May Community Spotlight & Maintenance Update

    Oh wow it worked! Thank you for pointing me to this! Actually I tried this platform in the past and it was not working properly for WFTO. Glad to see this works now! Thank you :)
  12. SeriousToni

    May Community Spotlight & Maintenance Update

    Just a small note: It would be great if you please could post the community spotlights also on the foundry - since GOG players like me don't have any chance to get those maps from Steam. :(
  13. SeriousToni

    Problem with Map editor at Export and Test

    Hm then maybe you need to host it somewhere else and link it from here via the link / URL button.
  14. SeriousToni

    Fanart for the upcoming patch

    Thank you very much for the honouring in the spotlight and the forums, I am glad you guys liked it :) Good luck with the patch next week! :)
  15. SeriousToni

    Problem with Map editor at Export and Test

    Yes I can understand that this troubles you and I hope I can help you by taking a look at your map. Can you please upload your test map file here? You can find further information to where your file is located here: Saved Maps
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