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  1. SeriousToni

    [Suggestions] Limiting the AI progress

    Dear fellow map creators, I just wanted to hear your thoughts on what would be the approriate way of making the AI stop progressing / attacking the player? I just saw this in Korveks very nice campaign, that the ai is not expanding their dungeon or attacking the player with normal behave. How...
  2. SeriousToni

    Published [Scenario] Taking Back

    Taking Back (single player scenario) Four Underlords rise in this realm - each one trying to be the only ruler here. You are one of them. But while you choose your strategy, letting them defeat theirselves or crushing them one by one, there is also the Empire trying to take back this land from...
  3. SeriousToni

    Help! Create dynamic spawn party via template lists

    Dear Map Makers, I am trying to create spawn waves with random units in it (via template lists). Can somebody give a hint on how this would be done (if possible). Here is my current workflow, but it only spawns 1 Arcanist in the 1st wave, 2 Arcanists in the 2nd wave, 3 Arcanists in the 3rd...
  4. SeriousToni

    Fanart for the upcoming patch

    Dear developers, sorry I don't know where to post this exactly, but while waiting in excitement for the upcoming patch and also as a little present you might accept for your still so devoted work to this project and its big fanbase, I did a small fanart for you. Hopefully you won't mind that I...
  5. SeriousToni

    Published [Scenario] Step by Step

    Step by Step (Single Player Scenario) In this realm you cannot build rooms. You'll have to search for new solutions this time, Underlord! You can try to capture some of the Empire's rooms and forces or you're lucky on finding fellow minions and artifacts in the tunnels. No matter which ideas...
  6. SeriousToni

    Help! Play Scenario in Multiplayer

    I have created a scenario map with 2 teamed up underlords versus the empire. Locally I can play with the ai in singleplayer but the map will not show up if I try to host a multiplayer game. I found that there are already coop maps on steam via Google search. Now I wonder how can I play my...
  7. SeriousToni

    Help! Digging paths

    I understand how to setup a working digging path before a party of the empire spawns to attack the player since I followed the tutorial. Still I have two issues which I cannot solve: - the sappers also dig through empire room fortified walls destroying their own home base instead of digging...
  8. SeriousToni

    Download Steam Workshop Maps for my GOG version

    I am running into the problem that most maps are only available for the Steam game version. Since I own the GOG version I cannot download those maps even with my steam account. I wanted to try & test the DK1 campaign from https://steamcommunity.com/sharedfiles/filedetails/?id=1370976566 but even...
  9. SeriousToni

    Mission 12 - Help with the three Keepers

    Dear community, at first I must say I really like, how the campaign processed with its many different play-style missions that make you learn the game. I never hat too many problems taking the challenge so far, but this mission I restarted and lost already three times. So I think I might missed...
  10. SeriousToni

    Help! Publish Maps from GOG version

    Dear fellow editor junkies :) I own the gog version of the game. Can I still publish my map on steam workshop if I use a steam account? Out of your experience, what is the best plattform for publishing WFTO maps? In this forum it seems not to get too much of attention (leaving the general...
  11. SeriousToni

    Why are there so few traps and defences?

    At first I want to say I just LOVE that game and I was looking for a DK follow up since many, many years. I love what the developers did and I am mostly happy with the new editor and the mighty script. Excellent work! But progressing in the campaign I really wonder why there are just so few...
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