Stats: (Remember: Avoid using numbers for statistics. Use general terms, such as "low", "very low", or "high".)
Armor: Low (He needs to show his hairy legs/manly pecs)
Movement Speed: Medium
Attack strength: High
Attack speed: Medium
Training Rate: Slow
Training Cost: Medium
Level 1: Melee - Swing Axe [Slashing attack for one enemy]
Level 3: Cleave [AoE cone attack in front, hits up to 3 targets for 1.5x damage, Small cooldown]
Level 5: Charge - [High cooldown, charges at the closest enemy if no enemy is in melee range, Stuns for short time]
Level 6: Decapitation - [Passive, when an enemy in melee range is below 30% life, minotaur has a 20% chance each second to instantly hit said enemy for 4x weapon damage, Effect cannot occur more than once/3 seconds]
Level 7: Taunt - [Passive, target being attacked by minotaur will be forced to attack him, not being able to flee, but can still be picked up by enemy overlord]
Level 9: Mortal Strike - [Strikes the enemy for 2x weapon damage. Affected enemy is debuffed to receive 50% less healing, Medium cooldown]
Level 10: Bladefury [High cooldown, Spins around for 5 seconds dealing 2x weapon damage each second (reduced by attack speed buffs). While spinning he is fixed in place. Won't spin unless 3 or more creatures are around]
Weaknesses: Piercing Damage, Ranged Attackers, Fire
Resistance: Knock Down
Information: Good melee brawler, provides melee aoe. Gap closer.
Appearance: Typical minotaur look: hooves, hairy legs, horns, axe, bull face
Behavior in Dungeon: Likes to explore a maze like dungeon, hates open dungeons.
Battle Style: Brave melee fighter, will charge anything in range and cleave as often as possible. Might be good to make taunt work with charge well, making him a great peel for enemies attacking your fragile units. Maybe have him automatically attack enemies dressed in red.
Jobs: Training, Guarding, Workshop, Exploration
Loves: Exploration, combat, workshop work
Hates: Fire, he doesn't like his fur on fire. Enemies colored in red.
Anger reaction: Starts decapitating imps for making an open dungeon, he really hates dungeons that aren't built like a maze. 1 square corridors from room to room is acceptable to him. Leaves dungeon after a while.
Lair: The lair could be a throne made of stone.
Obtainable By: Comes through the portal.
Attracted by: Training room, workshop. Having rooms connected by corridors and not being adjacent.
How Introduced: A tutorial like mission that explains the benefits of having separated rooms (chicken won't go all over the pace, researchers won't be bothered, easier to defend and lock).
Entrance Effect: Climbing up the portal using his axe.
Torture: torture by fire.