Name: Phase Squid ( Or barry )
Health: Low - medium.
Movement Speed: Medium Increases with level.
Attack strength: Low ( High against magic users )
Attack speed: low - medium
Intelligence: Very high but without direction.....like a savant
Training Rate: Can be trained by doing research but only if locked in the room with no magic users.
Training Cost: ?
Skills: Level 1 - Lash - Whip a tentacle in an arc dealing damage
Level 4 - Psych Lash - Lash now has a random chance to silence.
Level 5 - Siphon - can create a link between an enemy magic user and a friendly one weakening the enemy and greatly empowering the friendly unit. Cannot attack during.
Level 7 - Voidcall - If near death, will attempt to latch on to a nearby magic user and use there energy to return to the void. Causing both to disappear permanently
Level 9 - Phase - The Phase squid can pass through single layer walls and doors - 30 second cool down
Level 10 - Distortion - If the Phase squid is killed and does not manage to Voidcall successfully its death will split reality causing 1 - 3 Medium level neutral mind squids to be attracted into this reality.
Weaknesses/Resistances: High resistance to most magic, Low resistance to physical damage.
Behaviour in Dungeon: Will often lurk near magic users while they are practising to absorb stray magic, may attack magic users but will desist if the 2 are seperated.
Battle Style: Anti-mage
Hates: Magic users.
Loves: Magic users.....MMM tasty. ( and schoolgirls )
Anger reaction: Will fight friendly magic users if locked in the same room with them otherwise fairly passive.
Lair: A cross dimensional crystal like growth that the squid can phase into.
Obtainable By: Will phase into reality anywhere in your dungeon.
Attracted by: High number of enemy magic users - Neutral phase squids sometimes attracted by large magic heavy battles.
How Introduced: ?