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[Game Mechanic] Possession Challenges & the Spirit Minion

Discussion in 'Suggestions' started by Rykath, Oct 23, 2017.

  1. Rykath
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    Rykath Blood Imp

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    The possession challenges are made trivial by using a Spirit minion. Using a Spirit minion you can move through all obstacles and past all enemies and traps, straight to the end and trigger the under-miners.

    The suggestion is to change the Spirit Minion so that they can no longer activate props (specifically under-miners).
     
  2. Biervampir [AUT]
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    Biervampir [AUT] Bafu

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    Or make it so that it can't pass a possession door?
    Do not dislike the suggestion
     
  3. Tim White
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    Tim White Writer Dev Team

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    Hi Rykath, and thanks for your suggestion!

    It seems like you have found an ideal strategy for Hell's Deep!

    I spoke to the team just now, and unfortunately this is not a simple issue to fix. But since My Pet Dungeon is a single-player experience, we think this is a valid tactic open to the player, if they want to do it. Arguably it also fits into the style of gameplay for My Pet Dungeon as well, since the challenge can be easy or hard, depending on the player's preference.

    Thanks again for taking the time!

    Tim
     

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