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Published Invasion (1vs1)

SilentReaper

Dwarven Worker
Apr 19, 2017
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#3
That many Mana and Research Shrines runs the risk of it getting very very one sided if someone manages to grab them both, other than that it looks like a nice map. Great job!
I on purpose added alot of choke holds so that players have to play strategically for which places to attack or defend from. (Notice how many good door+cannon locations there are). However I agree that a mana shrine + research shrine provides a bit too much instant utility. If it makes the games too "swingy" I'll change the mana shrine for a gold shrine or gold which should slow down the pace of the game.
If you have any ideas otherwise on how to improve the map, Im all ears.
 
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