When you guys do the map editor update, have Perception Shrines show their visibility radius while you're placing them. Let's the map creator clearly see what the shrine reveals without having to gauge the radius, check in-game and then hop back into the editor to adjust. Defences and Constructs already have the functionality, so it'll be an easy implementation. -- Could also add a similar functionality for Garrisons. Alternatively, have a right-click for Garrisons that sets them to 100% charge on map start.