Ok, i've just about re-created the work I lost the other day. The main bit of the wall is supposed to be gingerbread but right now it looks more like toffee or peanut brittle to me so I might change it to that if I don't get it looking more gingerbread looking.
The top of the walls is obviously Chocolate and Sprinkles with a Smarties sweet to identify a players colour. Still a work in progress but i'm glad to be back to where I was before the crash.
I'm super paranoid about stuff like this, so for projects I keep a folder handy and inside that folder have multiple saves for the same project.
Usually my naming convention is 'Project Name - 0.00' and add +0.01 for every save.
This of course bloats the filesize of said project so I usually delete saves that aren't needed after a while.
Usually I keep saves 0.01 til 0.05 (to proof I actually made it) and then skip every 10 saves and keep the 5 most recent saves.
Oh and for very refined projects I add alphabetic characters to the version number, if I save a project multiple times a day.
In any case, you cool if I rarely 'hijack' your thread to post my take on your suggestions? You draw some neat stuff.
It doesn't happen all that often for me (and when it does it's usually my fault for overloading an already old and tired laptop) but when it does, it tends to be a big issue. I'm so used to my stuff auto saving - Flash CS6 autosaves for me every 15 minutes that having to manually save stuff (especially when im in the zone and focused on the painting) often slips my mind.
To give everyone a quick update, since last week I was uploading a new piece of art almost every day whereas this week it has been less quick. Basically i'm trying to balance doing a little bit of work on my flash game project and a bit more on artwork for this thread whenever I have free time. I've certainly not forgotten about this thread and will definitely still be producing stuff for it, but obviously I can't just drop my flash project entirely either.
I'm currently aiming to get either one new character coded/implemented into my game (a fairly easy task), or a bit more of the awards/achievements system coded (a much longer task but one that can be tackled in bite size chunks) per day/free time period then "reward" myself with doing a bit more on the artwork for this thread.
Hopefully I should be able to show off a bit more progress on the Candyland Dungeon Theme later today