1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Please fix A.I.!

Discussion in 'Suggestion Archive' started by Electrolight, Jan 17, 2016.

  1. Noontide
    Offline

    Noontide Award Winning Community Manager Dev Team

    Messages:
    2,024
    Likes:
    1,725
    Trophy Points:
    680
    I appreciate the above Slich and I think there's one thing I can say that you are among the people who care about WFTO the most, you've been with us for years, always pressed us to make WFTO the best it can be and we appreciate that, truly and honestly.

    As I said above, I recognise that sometimes your communication with others can be seen as a little aggressive but I don't believe you often intend it to be. I think that more than anything we as a community should try to recognise this in our members and understand there's often a subtext that is missed in written communication, especially in diverse communities.

    Long story short, as long as we recognise the faults amongst our members we can help to make each others points, and smooth relations with people who are not as regular parts of this community. Let's all try our best to make people feel welcome, and understand the limitations of each of us in that manner.

    On topic

    Heart of Gold is targeted for Q1 and Patch 1.5 should be sometime in Q2. Much of the groundwork has already been laid for AI Improvements, and while I'm not sure it'll ever reach the depth and complexity you might be looking for it's definitely going to be better than it is now.

    WFTO is a deeply complex game, with some unique challenges that are not present in other RTS games, developing AI for these conditions is unusual to say the least so we'll see what @v0id can bring to the table.
     
  2. Slichizard
    Offline

    Slichizard Bard

    Messages:
    3,228
    Likes:
    743
    Trophy Points:
    465
    Well, the major reason why I was for early Single Player development is what you say.

    Back then, making the fundaments for AI would make work much easier since all you would have to do is update AI to use new stuff. Now Void might end up creating like brand new AI framework so it does match all recently added or tweaked content, which is extremely hard work for a team of coders, not just one. I only do hope he will get some assistance there within team, from community side, I and many experienced players will gladly provide him with some advice here and there.
     
    AdxUndead likes this.
  3. Sonny Bos
    Offline

    Sonny Bos Templar

    Messages:
    208
    Likes:
    48
    Trophy Points:
    225
    my main problem with the current ai is that they dig into my dungeon regardless if its ready for me or not.. i prefer longer games but as things stand now i cant really enjoy long games cause the idiotic ai makes it so easy for me to wipe the floor with it its rediculus.. i've tried diffrent personality's and diffrent difficulties but it just ends up doing the same stupid thing over and over again except for the "unbeatable" one but yeah ai needs to bide more time
     
    Amon likes this.

Share This Page