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[Room] More aesthetic lair structure.

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Jan 10, 2012
In DK and DK2, lairs were generally an affair of beds falling where they may and creatures being associated to them. It worked for the time, but what if there was a better way to handle it? Like having creatures occupy small apartments rather than just plopping down on a tile in an open field. Even if just cubicles, the thought is to make the structure of lairs more aesthetically appealing and cleaner than they were in the DK games.


A kobold or goblin takes up a 1x1 square, on which is a small room with a bunkbed and some small decorative things. 2 creatures of that type can occupy that one tile.

A wizard takes up a 2x1 space. Bed, nightstand, a table and chair, maybe a clothesline with socks hanging on it.

They all network together in such a way where there are routes and avenues to get around.
Likes: iggii


WFTO Founder
Dec 1, 2012
Surrey, laughing at how rubbish Sussex is.
I get what your saying, but could this not end up messy in an entirely different way with walls sprouting up everywhere? There may be a way out, but i foresee a labyrinth and a path finding nightmare. Also might some creatures not naturally set themselves up with no care for organisation or tidiness.
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