Always glad to see when developers appreciate when their community helps to make their game better(unlike a certain other developer that made news lately, that we don't want to mention here*coughrockstarcough*). As a early adopter of WftO i can only say that your open communication with your community is probably the only reason you guys survived the bad launch and the only reason you were able to make your glorious (and absolutely deserved) comback. It was a long way from the mess of the start to my new personal favorite among dungeon management games(even if admittedly, rivals in this area ARE rather scarce).
So please never change guys!