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[Spell] Set of spells

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iggii

Bafu
WFTO Backer
Apr 15, 2012
230
33
245
Czech Republic
#1
Boombox______________

Keeper spell
Stats:

Blood Cost: low to medium
Cooldown: medium

Information: When you cast this spell a loud, strong bass music will start to play near place when it was cast (anyone likes DnB?)

Function: All units (enemy and friendly) starts moving in rythm, only imps continue working - so when great battle takes place, you cast this spell and put your imps in - they can peacefully carry away all dead and unconsciousness units/gold bags and pass war zone freely.But it doesnt last forever!

Icon: An imp carrying a big stereo

Appearance: DK II jackpot winner.


Fragility______________

Keeper/unit spell (as you like it)
Stats:

Blood Cost: medium to high
Cooldown: high

Information: When you cast this spell, enemy units in radius gets major sanctions against meele/blunt damage.

Function: Helps to defeat first lines of tank units.

Icon: Breaking statue

Appearance: Enemy units became transparent and you can see their bones a bit (or any other).


Drowsiness/tired______________

Keeper spell
Stats:

Blood Cost: high
Cooldown: high

Information: When you cast this spell, one targeted enemy unit slows down and wants to go get some rest. Either turns around and goes back to lair, or its attacks got really weak.

Icon: Zzz

Appearance: Enemy unit gets Zzz symbol over its head.


False truth______________

Keeper spell
Stats:

Blood Cost: high
Cooldown: high

Information: Can be used only on single enemy unit on your claimed ground and only if it is alone (not in group of enemy units).

Function: Reveals single piece of information about enemy/map resources.

Icon: opened head

Appearance: Enemy unit stops and starts talking (mumbling)


Blindfold______________

Keeper spell
Stats:

Blood Cost: high
Cooldown: high

Information: When you cast this spell, one targeted enemy unit keeps repeating the last action (if walked, he remains walking in the same direction - pretty effective when in front of lava/escarpment).

Icon: head with blindfold

Appearance: Enemy unit gets blindfolded head symbol over its head.
 
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