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Developer Response Spell Upgrades - by ZimberZimber

Discussion in 'Suggestions' started by Böhser Onkel [AUT], Jun 17, 2017.

  1. Böhser Onkel [AUT]
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    Böhser Onkel [AUT] Bafu

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    We had a talk at Discord and I quite liked the Idea:

    Summon Worker - Workers are summoned at a higher level
    OR Extra workers lock up less mana
    Lightning - Chains to nearby enemy minions, dealing less damage with each bounce
    Healing - Healed minions take reduced damage for a short while after being healed
    Prophecy - Last cast location remains revealed until cast somewhere else
    Enrage - Reduces ability cooldowns for affected units
    Obey - Further increases efficiency and duration
    Annex - Can be used to unclaim enemy tiles
    Forge - Repaired defences are granted extra health up to x% of their max health that decay over time
    Shockwave - Enemy minions hit by shockwave are slowed, and take minor damage
    Bloodmoney - Increases gold gained from gold statues by x%
    Magical Meat - Instantly feeds affected minions (without them stopping to feed), and makes them deal more damage
    Volcanic Bridge - Instantly claimed by you if created next to a tile belonging to you

    The upgraded Spell would need you to spend another sin into it.

    To gain access to the Spell upgrades, we had 2 Ideas:
    Unlock Archive Upgrade will unlock the Spell upgrade
    Get access by summoing your first Titan
     
  2. Böhser Onkel [AUT]
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    Böhser Onkel [AUT] Bafu

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    @Noontide
    I really really like this Idea, and I IMO it woudl fit really well.
     
  3. zimberzimber
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    zimberzimber Warden

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  4. Noontide
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    Noontide Award Winning Community Manager Dev Team

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    It's a good idea and it's one I'm particularly fond of as well, something we've talked about in the past. Personally I don't see it happening in WFTO's lifecycle but it might be an idea we take forward if we ever work on a sequel. Some of the ideas for particular upgrades here were great as well. :)
     
    Böhser Onkel [AUT] likes this.

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