So the Chunder is easily one of if not the most loved AND hated creature in the game... what to do about it? I'm personally in the hate camp on this one, i don't like the creature. its not my style at all. I had the same problem in DK2 with the bile demon, i thought it was a stupid ugly gas bag. However there was the troll that i did like so i simply just booted it whenever it came to my fortress. this brings me to the solution for this creature, just add an alternative workshop creature (or creatures) down the line somewhere. This means if you don't like the Chunder you can simply recruit a different creature for your dungeon and only face the Chunder when your killing it which people whom don't like it should have no problem with. Though another issue with DK2 was you had to either tediously design your dungeons to have the perfect number of room spaces not to attract excess of a type of creature and dump unwanted ones as soon as they showed up. That level of micro management was just annoying so another feature i would like is to be able to set a limit on how many of each type of creature that can come through. this would make things less fiddly and let me focus on important things like raising undead armies or slaying my foes. For the record i know dev resources are limited so i dont expect alternatives to the chunder to come out tomorrow or even in the next month... it is a long term suggestion. I would just like to see it down the line, sorry if this has already been suggested or is in bold on some 'planned features' list.