Ok so this is my current Script. My Idea is to spawn a unit at the overworld gate and have it go to the players dungeon heart after X amount of time has passed. As you can see I have a timer and then it should create the dig path then spawn the diggers then wait X amount of time and the spawn another party. Now when I test it both parties spawn at the start of match instead of after their timers. Why? and if Im doing it wrong please let me know. P.S. I know how to get them to dig and I know how to get them to attack the dungeon heart. what Im tring to figure out is how to get them to spawn at the right time after the timer count reaches 0.