Windows 10
64 Bit
8GB Ram
Intel i5 3GHz Quad Core
AMD Radeon HD 6670 1GB
1.3.1f
Hi Guys
Firstly, just want to say that I'm loving the Map-Editor, I've tried my hand at FFA, Co-op and 1-Player maps and am enjoying getting creative with a gamer like this again. Looking forward to watching the editor evolve and the maps that people publish.
One issue I've noticed in a couple of the levels I've created (specifically my Life Isn't Fair and A Call to Arms) is that certain enemy tiles (often ones that have been doors), become "Neutral" rather than "Empire" and when my workers go to claim them they just stand there and their activity flickers between "Idle" and "Claiming". Also workers on these tiles seem to dump their gold after a few seconds.
I have found that to fix this you can build an earth tile then dig it through again, thus making the tile claimable again.
64 Bit
8GB Ram
Intel i5 3GHz Quad Core
AMD Radeon HD 6670 1GB
1.3.1f
Hi Guys
Firstly, just want to say that I'm loving the Map-Editor, I've tried my hand at FFA, Co-op and 1-Player maps and am enjoying getting creative with a gamer like this again. Looking forward to watching the editor evolve and the maps that people publish.
One issue I've noticed in a couple of the levels I've created (specifically my Life Isn't Fair and A Call to Arms) is that certain enemy tiles (often ones that have been doors), become "Neutral" rather than "Empire" and when my workers go to claim them they just stand there and their activity flickers between "Idle" and "Claiming". Also workers on these tiles seem to dump their gold after a few seconds.
I have found that to fix this you can build an earth tile then dig it through again, thus making the tile claimable again.