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WFTO Development Diary #5 - The Cultist

Co0kieL0rd

Cultist
WFTO Backer
Jan 29, 2012
115
32
180
29
#41
I already mentioned that I like the cultist very much so I get directly to my issue with his hood:

The cultist in-game has an unusually long and stiff hood that looks really weird. It doesn't make him look more evil or sinister - just weird. Like a lizard's tail. Can't his hood just naturally drop on his back and shoulders, please? o_O
 
Likes: Puppetmaster

Baelrog

Spirit
WFTO Backer
Jan 14, 2013
36
12
135
32
#46
Cool design (prefer the middle), and very fitting. Often, in fantasy settings, cultists were the ones used to gain excess to more powerful demons, much like pawns. Therefor, I think it would work well for a lowerish level creature, much like the Warlocks in DK1. What would be fitting is some sort sacrifice ability.
 
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