Doesn't sound like it, but it sounds like they never go pale and flat either - they're like everlasting gobstoppers. You can torture it all year, and it'll never get any smaller. Endless mana and all you need to do is violently beat the crap out of it and then drag it to your torture chamber and inflict endless pain upon it. I mean, that's not even a price - I'd do the violence and the torture for free!
Can we have a static "light torture" that is painful to them and converts them at a much slower "safer" rate (non micromanaging)
and a heavier torture that actively weakens them but converts them faster but there is a very real chance they can die regardless of health due to their will or body unable to tolerate this level of harm (heavy micromanaging and requires a down time inbtween healing them so as to not spam it)
Yea I am sort of depraved for talking torture but then Overlords have to get into the "nitty gritty matters" plus if I want to torture Bloodlings for mana and stuff then I want it pumping out at a stable rate and not be distracted by an attack that diverts my attention and I loose my mana batteries...
We could balance it out by having the heavy torture giving a massive influx of mana to make up for the downtime... but regardless of ideas I wonder if torturing Bloodlings might end up cpnverting them and if it does what happens to our mana boost?
Because then I have to choose between more minions or getting more mana from torturing.