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Your RPG Character!

Discussion in 'Off-Topic' started by mastersam911, Feb 26, 2014.

  1. mastersam911
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    mastersam911 Bafu

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    If you click on this link and take the time to go through it and then post what you got with a link
    http://helloquizzy.okcupid.com/tests/the-fantasy-rpg-class-test

    Mine is the the Executioner
    18% Strength, 50% Bloodlust, 18% Intelligence, 15% Spirit, 18% Vitality and 23% Agility!
    As can be seen in the link of my Signature above the trader
     
    Last edited: Feb 26, 2014
  2. Alistair
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    Alistair Captain Graze Box Founder

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    The Warrior
    20% Strength, 8% Bloodlust, 8% Intelligence, 13% Spirit, 17% Vitality and 12% Agility!

    You are the Warrior, a person who people stay FAR away from. No, not because you're scary. It's because you're kinda clumsy. And maybe a bit really stupid. Just maybe. Although you trained for hours to improve your swordsmanship, you are still lacking in a few a TON of skills. Work harder, fool!

    This is a low level class. If you would like a higher class, try improving your strength and your skill with weapons. You still might be stupid, but at least you'll be stupid with a plethora of deadly weapons that you will have mastered. And that's all that really matters, right? Right?

    ----------------------------------------
    I'm not sure how to take this..
     
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  3. D@nzingtree
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    [email protected] Crackpot

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    The Odin Warrior
    47% Strength, 27% Bloodlust, 27% Intelligence, 23% Spirit, 32% Vitality and 10% Agility!

    Masters of multiple weapons and forms of hand-to-hand combat, the Odin Warriors are truly fierce and formidable opponents. Although Odin Warriors may look frightening, they often have a good heart and engage in battle for the right reasons, but make them your enemy and expect to be soundly defeated! ....

    Yay this result is quite metal!
     
  4. Castigator
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    Castigator Gargoyle Backer

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    I got the Master Magician. 12% Strength, 38% Bloodlust, 62% Intelligence, 40% Spirit and 12% Agility.

    True strength and wisdom! You are the Master Magician, a warrior that has found truth and power on your own and in your own way. You have unlocked the secrets of magic and learned how to manipulate the quintessential element, aether, the pure energy that permeates the cosmos.
    By controlling aether and simultaneously using it with your powerful dark, light, and elemental magic, you are able to combine and transform the basic elements into new and unusual forms. For example, can use the aether to merge lightning and fire to form plasma, or you can unite water with light magic to transcend the element to a higher and more powerful form.

    This extraordinary class requires you to find true power through your strength and courage alone.
    The Genie, impressed by your choices, has granted you the Hidden Power of Aether.

    Apparently the class also allows you to make your enemies slaughter themselves and combine seemingly contradictive energies.
    http://www.helloquizzy.com/results/the-fantasy-rpg-class-test...var_PsionicForce=14
     
    Last edited: Feb 28, 2014
  5. Cultist Joris
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    Cultist Joris Ember Demon Founder

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    The Grand Diviner
    15% Strength, 32% Bloodlust, 76% Intelligence, 35% Spirit, 25% Vitality and 15% Agility!

    Masters of predicting the future, Grand Diviners are deadly opponents. Using their foresight, Grand Diviners can easily and effortless outmaneuver a foe and launch a flurry of counterattacks before the opponent can even react. Furthermore, by knowing exactly what will happen next, Grand Diviners can plan out their moves and attacks more carefully thus allowing them to better conserve their energy and allocate it to where it's most needed.
    ---------------------------------------------
    Suck on this, pathetic mortals!
     
    Last edited: Feb 28, 2014
  6. Antking
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    Antking Skarg

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    The Silver Hand
    20% Strength, 8% Bloodlust, 17% Intelligence, 83% Spirit, 45% Vitality, and 15% Agility

    The Silver Hand is both a martial arts expert and a master of light and moon magic. Specifically Silver Hands either use their magic to launch blasts of powerful light based energy from their fists, or they use it to heal and restore life. With the ability to cure any illness or disease, Silver Hands are often viewed as gods to those around them, and as one of the most pure and benevolent classes, Silver Hands almost solely walk the path of good rather than evil. However, because of their proficiency with life and moon magic, it is not uncommon for them to occasionally use their powers for the side of darkness. Indeed, just as they can give life, they can also drain it and absorb it as their own thus becoming even more powerful. By absorbing another's life energy they are literally absorbing their power, spirit, and will and are able to use it to enhance their own power. Furthermore, their moon magic gives Silver Hands powers of transformation and transmutation, which they can use to morph themselves and others from humans into ghastly creatures of darkness and divine creatures of light.

    Looks I'm something of a goody-two shoes, ;)
     
  7. mastersam911
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    mastersam911 Bafu

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    I seem to have the highest Bloodlust and Agility percentages
    and here is the description
    You are the Executioner, a deadly and ferocious warrior skilled in assassination and sinister magic. While you are sometimes a quiet and shadowy person, you are not afraid to use your destructive dark powers and powerful slaughtering skills to annihilate anything in your path. Indeed, you are a manipulative and cunning person who can use dark magic in combination with your talent with death to easily defeat your foes. However, you are a violent warrior walking the line between engaging in all out massacre and engaging in silent elimation, and to reach the higher classes, you must decide what kind of a warrior you truly are.

    Continuing to master your destructive dark powers and slaughtering skills will lead to the Abyss Knight. If instead you focus more on stealth, agility, and assassination, you will reach the Spirit Reaper.
     
  8. Lordvermon
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    Lordvermon Spirit

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    The Monk [Wa]
    32% Strength, 25% Bloodlust, 15% Intelligence, 13% Spirit, 33% Vitality and 20% Agility!

    You are the Monk, a noble and honorable warrior who is quite skilled with combat. Your skills in hand-to-hand combat are undeniably powerful, and using your strength, you defend the weak and innocent from harm. In addition to your hand-to-hand combat skills, your are also quite talented with a variety of bladed weapons. You are most often a peaceful warrior who prefers to subdue rather than kill; however, you will not hestitate to bring down any individual that stands in the path of peace and justice. While you are a very powerful warrior, you have not yet mastered all you skills.

    Continuing to hone and master your weapon skills will lead to the Warrior Monk. If instead you decide to master your hand-to-hand combat skills, you will reach the Godhand.
     
  9. mastersam911
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    mastersam911 Bafu

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    Also seem to be the most Evil :p
    Second Attempt and I get
    The Havoc Fiend
    37% Strength, 63% Bloodlust, 18% Intelligence, 3% Spirit, 25% Vitality and 17% Agility!

    [​IMG]

    The Havoc Fiend is a warrior of pure evil and destruction. Constantly searching for things to slay, Havoc Fiends enjoy slicing their opponents into lumps of bloody flesh. With such incredible strength and power, Havoc Fiends can literally tear down mountains with their bear hands. Havoc Fiends sometimes enjoy tormenting and torturing their foes, but more often they prefer to simply cut them to shreds. Havoc Fiends have the unique ability to use dark energy to alter their appearance, transfroming them from normal humans into frightening and ghaslty versions of themselves. Although this is only an illusion, it can be truly frightening and can give Havoc Fiends a psychological advantage in battle. Furthermore, with so much dark energy seething within and around them, the Havoc Fiend drives all weak minded individuals to complete insanity. All people around them literally lose their minds and become completely psychotic and bloodthirsty. In addition, Havoc Fiends can use their dark energy to further augment their power by concentrating it and channeling it within their own body; however, this dramatic increase in strength comes at the the cost of losing complete control of themselves. Havoc Fiends are also able to summon demonic mythical creatures to aid them in their quest for chaos and destruction!

    Congratulations on reaching this frightening class!

    This is a special class and requires a very high amount of Demonic Insanity. You scored 80% on this variable!

    The Genie, impressed by your choices, has granted you the Hidden Power of Demonic Insanity.
     
    Last edited: Feb 27, 2014
  10. Arcayer
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    Arcayer Disciple

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    The Chaos Phantom
    13% Strength, 48% Bloodlust, 22% Intelligence, 55% Spirit, 23% Vitality and 28% Agility!

    [​IMG]

    Silent, deadly, and frightening, you are the Chaos Phantom. You're dark, and you're light, and you might be a tad bit bipolar. Or maybe not. I really don't know what to make of you. The truth is that normally you're a relatively stable person. But as a master of both light and dark magic, there is both good and evil that resides within you. These energies are normally in balance, and when they are balanced they can create truly frightening and devastating magical combinations. For example, you are able to control gravity, create masterful illusions, and throw your opponents into vortices of darkness and destruction. You can even use your powers to teleport, enhance your stealth, and escape from danger. Your powers distort the very stability of the world around you, and therefore if your powers are not in balance, you may end up being devoured by the energy and the chaos within you. Or worse, you may end up consuming the world and everyone around you in your insanity! Normally introverted, Chaos Phantoms wander the earth alone trying to stay clear of anyone and anything that might disturb the balance within them. In battle, Chaos Phantoms prefer to attack from the shadows and from a distance; however, they are not opposed to using their powers at close range if absolutely necessary.

    Congratulations on reaching this extraordinary class!

    This is a special class and requires a very high amount of Chaotic Stability. You scored 92% on this variable!

    The Genie, impressed by your choices, has granted you the Hidden Power of Chaotic Stability.
     
  11. mastersam911
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    mastersam911 Bafu

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    It matches your forum avatar :D
    Also would like to see other dev teams attempt at this and see how spilt between good and evil the team is
    Also I hope this inspires some Creatures/spells/potions
     
    Last edited: Feb 27, 2014
  12. Evi
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    Evi Witch Doctor Backer

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    The Grand Diviner
    12% Strength, 15% Bloodlust, 78% Intelligence, 40% Spirit, 33% Vitality and 12% Agility!

    [​IMG]

    Masters of predicting the future, Grand Diviners are deadly opponents. Using their foresight, Grand Diviners can easily and effortless outmaneuver a foe and launch a flurry of counterattacks before the opponent can even react. Furthermore, by knowing exactly what will happen next, Grand Diviners can plan out their moves and attacks more carefully thus allowing them to better conserve their energy and allocate it to where it's most needed. In addition, Grand Diviners are masters of light based magic, which they can use to attack both offensively and defensively; however, although Grand Diviners are masters of light magic, they are actually most skilled with water based magic. Even though Grand Diviners specialize in water based magic, they are proficient in the other basic elements. However, their mastery over water far exceeds that of any of the other spellcaster classes allowing them to manipulate the water more skillfully and effortlessly. For example, Grand Diviners can more easily transform water to ice and steam, and they can even manipulate the water within the blood of an individual to control them like a puppet. By combining light magic with water magic, they can use water to heal and cure themselves and their allies. Their most powerful spell completely freezes any opponent in a giant, unmeltable sphere of ice.

    Congratulations on reaching this high class!
    ===================

    Huh. Oh well, yay!
     
  13. Antking
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    Antking Skarg

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    I had another go at the test and got:

    The Archive Cleric

    43% Strength, 10% Bloodlust, 53% Intelligence, 45% Spirit, 25% Vitality, 12% Agility!

    [​IMG]

    Powerful and pure, the Archive Cleric is both a master of weapons and a master of light magic. By combining powerful sword techniques and close combat skills with their light magic, Archive Clerics can easily defeat any demonic and undead foes. In addition, they can use their light magic to create barriers, thus enhancing the strength of their armor and making them more resistant to damage. Furthermore, they can use their powerful light magic to heal themselves or their allies. In addition, Archive Clerics are skilled with powerful offensive elemental magic, which they can use to unleash devasting blasts of fire, ice, wind, and earth. They can even use their offensive elemental magic and light magic in combination with their weapon skills in order to augment their strength and imbue their weapon with magic properties. What makes the cunning and intelligent Archive Clerics truly unique is their ability to use archival rune magic to transmit thoughts, ideas, and information between people. In fact, Archive Clerics can literally "upload" maps, spells, and an assortment of other skills into the minds of their allies. By transforming and coding this information into the form of runes, knowledge can be easily transferred from one person to another. For example, rather than spending years teaching someone how to perform a spell, Archive Clerics can use their archival rune magic to quickly and effortlessly transfer that information from themselves to the other person; however, the person that the spell is transfered to must have the capacity to use that spell, otherwise the spell will be useless. In other words, transferring the information to use lightning magic would be useless for a swordsman if that swordsman is incapable of using magic. Similarly, Archive Clerics can collect knowledge on a variety of spells and techniques that they themselves may be incapable of using; however, they are still entirely capable of transferring that knowledge to allies who are capable of casting those spells. Not surprisingly, Archive Clerics will often amass knowledge and techniques from many disciplines.

    Congratulations on achieving this powerful class!

    This is a rare mixed class that requires at least three variables to be extremely high.
     
  14. Noontide
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    Noontide Award Winning Community Manager Dev Team

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    Time is always on my side.

    The Grand Bishop
    18% Strength, 13% Bloodlust, 48% Intelligence, 62% Spirit, 23% Vitality and 23% Agility!

    [​IMG]

    Grand Bishops often have few skills with weapons and they are probably the least physically powerful of all the classes. However, they are by no means the weakest class. In fact, Grand Bishops utilize some of the most powerful magic in world: the power to control time. By controlling time, Grand Bishops can change and reverse the course of events and defeat opponents that no other class could ever dream of defeating. In fact, Grand Bishops can even alter the time of an object, allowing them to fast forward that object into the future or revert it to a state in the past. As an extension, this can be used as an advanced form of healing, enabling Grand Bishops to restore severed limbs and wounds. Although time may be a powerful ally, it requires a great deal of energy and magic to manipulate, so Grand Bishops use this power sparingly. Instead, they more often use their mastery over light magic and the basic elements to battle their foes. Grand Bishops may be supremely powerful spellcasters, but they most often use their power for good rather than evil. Those who use their power for evil may abuse their power over time and fall into chaos and oblivion.

    Congratulations on reaching this high class!
     
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  15. Simburgur
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    Simburgur Managing Director Dev Team

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    The White Mage [Sa]
    13% Strength, 12% Bloodlust, 23% Intelligence, 35% Spirit, 15% Vitality and 13% Agility!

    You are the White Mage, a compassionate and virtuous spellcaster focused on light and support magic. Your powerful defensive and healing magic makes you an invaluable ally in battle. Using your incredible support magic, you can boost your own power or the power of your entire team. Furthermore, you have some skill with elemental magic and offensive spells, making you an all around powerful warrior. Although you are quite powerful, you have not yet mastered all your skills. To reach the higher classes, try improving your both your defensive magic and offensive magic.

    Continuing on the path to master defensive light magic will lead to the Holy Sage. If instead you focusing more on offensive elemental magic and time magic, you will reach the Grand Bishop.
    Ahem.
     
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  16. Noontide
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    Noontide Award Winning Community Manager Dev Team

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    Great news! Given time, you may reach the same lofty levels of awesome as I have! You must be thrilled beyond words to hear that one day you could be like me!
     
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  17. Ben Chandler
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    Ben Chandler Impassibly Cool Backer

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    The Shaolin Guru
    18% Strength, 20% Bloodlust, 18% Intelligence, 40% Spirit, 60% Vitality and 32% Agility!

    [​IMG]

    As one of the wisest and most powerful classes, the Shaolin Guru is a master of both combat and magic. Using light magic and mantras to enhance their martial arts skills, Shaolin Gurus can defeat even the most fierce, evil, and dark of opponents. By releasing blasts of light based energy from their fists, Shaolin Gurus can easily shatter through the armor and defensive spells of their opponents. Shaolin Gurus also excel at using healing and defensive magic making them valuable allies in battle. Indeed, these warriors believe in helping all people and will not hestitate to use their powerful magic in order to heal those in pain. By surrounding themselves with fields of psychic light energy, the prescient Shaolin Gurus can repell any sword or spell that tries to harm them. With their incredible combination of defense, strength, and magic, Shaolin Gurus are virtually invincible in battle; however, these warriors are most often peaceful and prefer not use any of their powers in an offensive or aggressive way. Even when attacked, these noble and insightful warriors will simply sit quietly using their incredible defensive abilities as their foes exhaust themselves in a futile onslaught. If Shaolin Gurus ever do engage in any sort of offensive attack, it will most certainly be to gently subdue and incapacitate, rather than to harm and kill. Thus, kindness, gentle strength, and patience are the true assets of Shaolin Gurus, allowing them to surpass warriors with more aggressive and impulsive natures! Finally like all the final stage Monk classes, Shaolin Gurus can use their mastery over moon magic to undergo a variety of transformations that enhance their abilities, including their legendary transformation into the sagacious Dragon Turtle.

    Congratulations on achieving this high class!

    You have not mastered any Hidden Power granted by the Genie
     
  18. Enjou
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    Enjou Ember Demon Backer

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    As if there was any doubt...

    The Necromancer
    13% Strength, 82% Bloodlust, 30% Intelligence, 28% Spirit, 12% Vitality and 23% Agility!

    [​IMG]

    Because of their ability to raise and revive the dead, Necromancers are often misconstrued as a dark and evil. (No, this is quite accurate) However, the truth is that some Necromancers use their seemingly dark powers for the side of good. (SLANDER AND LIES!) Although Necromancers are occasionally good-natured spellcasters, (More lies. This is only the case before they pick up Doan's books.) their mastery over death often (ALWAYS!) leads them to side of darkness. With the unique ability to summon and revive the dead, the Necromancer is often seen as a frightening and perverted version of the healing classes; (And proud of it!) however, as twisted as their power may seem, it can be argued that their ability to raise the dead makes them the ultimate healers. (True, we can even 'heal' death) In battle, Necromancers often attack from a distance and use the summoned dead engage in close combat. In fact, Necromancers themselves hardly ever engage in close combat. As warriors of death, Necromancers often lurk in the shadows and use their mastery over poisonous weapons and spells to incapacitate their foes. Even though their mastery of life, death, and poison magic makes them truly formidable foes, they are not opposed to using their powerful light and healing magic when necessary. (I suppose fire magic produces light...) Although often unable to manipulate the basic elements, these warriors can use their godly healing magic, their poison magic, and their mastery of summoning techniques to easily defeat any opponent.

    Congratulations on achieving this powerful class!

    This is a special class that requires a very high amount of Necromantic Wizardry. You scored 92% on this variable!

    The Genie, impressed by your choices, has granted you the Hidden Power of Necromantic Wizardry.
     
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  19. Enjou
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    Enjou Ember Demon Backer

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    I'm extremely disappointed in the both of you. Good classes? Such low bloodlust? Clearly the two of you need to spend a few hours in the torture chamber to have your souls burned to an unholy black by the flames of evil.
     
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  20. mastersam911
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    mastersam911 Bafu

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    They're showing their good nature towards their fanbase for the game with their goodliness. Wow Enjou Necromanccer, Highest bloodlust...yet a wuss at close-combat.
     

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